Arguments | Description | Usage |
---|
add_regions | Add missing WorldGuard regions for Bedrock players.
| /tardisdev add_regions |
advancements | Checks whether a TARDIS advancement is valid.
| /tardisdev advancements [advancement] |
biome | Get the biome the player is looking at.
| /tardisdev biome |
debug | Manage and visit the resource pack debug preview area.
| /tardisdev debug [create|update|enter|exit] |
list | Lists various options to aid documentation - possible listings are preset_perms , perms , recipes , blueprints , commands .
| /tardisdev list [which] [html|all] |
stats | Display ARS room counts.
| /tardisdev stats |
tree | Grows a Huge Fungus Tree on the block the player is targeting. If no further arguments are specified, random blocks are used to grow the tree. You can also specify a block for the stem, hat and decor.
| /tardisdev tree [stem] [hat] [decor] |
plurals | Displays a list of block and item names in plural form.
| /tardisdev plurals |
chunky | Pre-generates chunks using the Chunky plugin
| /tardisdev chunky [world] |
snapshot | Creates a TARDIS Monitor map snapshot. Using the c arguments clears the player's inventory of filled maps. Use in or out to determine which view (interior/exterior) to capture.
| /tardisdev snapshot [in|out|c] |
frame | Lock and unlock TARDIS item frames.
| /tardisdev frame [lock|unlock] |
brushable | Adds a suspicious sand block to the player's inventory.
| /tardisdev brushable |
box | Set the state of the armour stand police box between open /closed /stained /glass /flying .
| /tardisdev box [open|closed|stained|glass|flying] |
nms | Spawn a custom NMS monster.
| /tardisdev nms [monster] |
circuit | Give a player a random used TARDIS circuit.
| /tardisdev circuit |
tis | Checks and lists TARDIS Information System entries.
| /tardisdev tis |
displayitem | Various commands to test Item Display custom blocks and lights - sub-commands are add , block , remove , place , break , convert , chunk
| /tardisdev displayitem [options]... see separate table below. |