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Eye of Harmony Room

The Eye of Harmony Room is the location of the TARDISʼs captured star. The star is in the act of becoming a black hole, allowing the TARDIS to harness the potential energy of a collapse that will never occur.

The main purpose of the room is to increase the Artron Storage capacity of the TARDIS.

Eye of Harmony

Creation

You can grow the EYE room using the Architectural Reconfiguration System.

Features

The Eye of Harmony Room has several features, including:

  • Custom biome with ambient particles.
  • Burning star particle effects.
  • Its proximity to an exploding star makes it a harmful environment - see configuration options below.
  • Ossified Time Zombies may spawn in the room.
  • Allows you to increase the Artron Energy storage capacity by adding Artron Capacitors.

Configuration

/plugins/TARDIS/config.yml
eye_of_harmony:
player_damage: true
damage_amount: 0.5
damage_period: 20
ossified: true
particles: true
ConfigTypeDefault
eye_of_harmony:
player_damagebooleantrue
Whether players take damage when inside the room.
damage_amountnumber0.5
How much damage the player takes each damage_period - a value of 1.0 would be half a heart.
damage_periodnumber20
How often player's take damage when they remain inside the room - specified in ticks - 20 ticks = 1 second.
ossifiedbooleantrue
Whether Time Zombies spawn when a player dies in the room.
particlesbooleantrue
Whether animated particles appear around the captured star.