Custom Rooms
TARDIS has the ability to add your own custom rooms using TARDIS schematic files and
the /tardisroom
command.
Custom schematics created with the /tardisschematic
command are automatically saved in the
plugins/TARDIS/user_schematics folder, if you have got a schematic from somewhere else you will need to manually put
it in the correct folder on the server — it should be called [something].tschm.
To add the room, run the following commands:
/tardisroom add [something]
/tardisroom [something] [cost]
/tardisroom [something] [offset]
/tardisroom [something] [seed material]
/tardisroom [something] true
[something]
is the name of the room/schematic file and MUST be lowercase.
[cost]
is the Artron Energy cost to grow the room, and must be a POSITIVE number.
[offset]
is how far below the door position the schematic extends, and must be a NEGATIVE number e.g. -1
(if your floors don’t line up then you got this wrong) See image below. Most of the time (allowing for the default
redstone door circuits) this will be -4
.
[seed material]
is
the Bukkit Material enum
of the room seed block, and must be a block not used by any other rooms e.g. SAND
true
The last command enables the room.
/tardisroom required
Lists the blocks needed to grow a room. This is helpful if rooms_require_blocks
is true
in the TARDIS config.
/tardisroom required [room name]
- A room template with the correct door circuits is supplied with the plugin. You can load and paste it into a world
- with the
/tardisschematic
command and then modify it as needed.
/tardisschematic load user template
/tardisschematic paste
- Any room can be enabled/disabled with
/tardisroom [name] [true|false]
, and all other settings can be changed using the same command/tardisroom [name] [value]
- Rooms schematics must be 16 blocks in width and 16 blocks in length
- Don’t put doors in the walls they will be added automatically (always in the centre of the wall)
- If you want to be able to have the rooms use the player wall and floor preferences, then you need to use orange wool for the walls and light grey wool for the floors
- Currently armour stands are not supported, but things like item frames, paintings and banners are :)
- Rooms are grown from the bottom to top so keep that in mind when designing the room — you can’t place levers upside down for example as there will be no block for them to stick to and they will just fall into the void
Video
This video is very outdated! The plugin no longer uses WorldEdit schematics and rooms should be grown with ARS. The video shows also the custom room schematic being put into the schematics folder, but it should now be put into the user_schematics folder.