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Police Box and preset configuration options

These are the Police Box and preset configuration options.

/plugins/TARDIS/config.yml
police_box:
default_preset: FACTORY
name_tardis: false
use_nick: false
view_interior:
enabled: false
type: maps
use_console_size: false
view_interior_uses_console_size: false
materialise: true
sign_colour: WHITE
rebuild_cooldown: 10000
load_shells: false
keep_chunk_force_loaded: true
ConfigTypeDefault
police_box:
default_presetStringFACTORY
Sets the default preset that appears when the TARDIS is first created. See the Chameleon Presets page for values that can be set.
name_tardisBooleanfalse
Sets whether to put the player’s name on the Police Box sign.
use_nickBooleanfalse
Sets whether to use the player’s nick name on the Police Box sign.
view_interior:
enabledBooleanfalse
Sets whether player’s can view the TARDIS interior when opening the exterior TARDIS door.
typeStringmaps
Whether to use two maps in item frames, or send block change packets
use_console_sizeBooleanfalse
Sets whether the the interior view distance uses the interior console size or a default 16 blocks - only used if type is set to packets
materialiseBooleantrue
Sets whether the TARDIS runs the materialising animation when it takes off and lands.
sign_colourStringWHITE
Sets the colour of the text on a TARDIS sign. Must be a valid NamedTextColor value, see https://javadoc.io/doc/net.kyori/adventure-api/4.3.0/net/kyori/adventure/text/format/NamedTextColor.html
rebuild_cooldownNumber10000
Sets the minimum time (in server ticks) required between TARDIS rebuilds.
load_shellsBooleanfalse
Sets whether player’s can load Chameleon preset shells into the Shell room.
keep_chunk_force_loadedBooleantrue
Sets whether to keep the current location chunk of player’s Police Boxes force loaded.

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