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Eye of Harmony Configuration Options

These are the Eye of Harmony configuration options.

/plugins/TARDIS/config.yml
eye_of_harmony:
player_damage: true
damage_amount: 0.5
damage_period: 20
ossified: true
particles: true
ConfigTypeDefault
eye_of_harmony:
player_damagebooleantrue
Whether players take damage when inside the room.
damage_amountnumber0.5
How much damage the player takes each damage_period - a value of 1.0 would be half a heart.
damage_periodnumber20
How often player's take damage when they remain inside the room - specified in ticks - 20 ticks = 1 second.
ossifiedbooleantrue
Whether Time Zombies spawn when a player dies in the room.
particlesbooleantrue
Whether animated particles appear around the captured star.