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TARDIS Allow/Restrictions configuration options

These are the plugin restriction configuration options, found under allow. A sample is provided below, while the table at the bottom of the page lists all the options and their default values.

/plugins/TARDIS/config.yml
allow:
mob_farming: true
spawn_eggs: true
emergency_npc: true
external_gravity: false
achievements: true
autonomous: true
hads: true
tp_switch: true
all_blocks: false
sfx: true
wg_flag_set: true
zero_room: false
power_down: true
power_down_on_quit: false
player_difficulty: true
invisibility: true
guardians: false
village_travel: false
3d_doors: false
repair: true
weather_set: false
force_field: 8
admin_bypass: false
perception_filter: true
ConfigTypeDefault
allow:
mob_farmingbooleantrue
Sets whether players can farm mobs when entering the TARDIS.
spawn_eggsbooleantrue
Sets whether the player receives mob spawn eggs when TARDIS mob farming (and there is no farm room grown).
emergency_npcbooleantrue
Sets whether the Emergency Program One feature is enabled.
external_gravitybooleanfalse
Sets whether the Gravity Wells can be set up outside of the TARDIS.
achievementsbooleantrue
Sets whether players can gain TARDIS achievements.
autonomousbooleantrue
Sets whether players can use the autonomous function.
hadsbooleantrue
Sets whether the TARDIS can escape hostile actions.
tp_switchbooleantrue
Sets whether players can set and switch resource packs when entering and exiting the TARDIS.
all_blocksbooleanfalse
Sets whether the chameleon circuit is allowed to use precious blocks such as GOLD and DIAMOND. This also affects whether players are allowed to change the TARDIS Key to any item — if set to false, then keys are restricted to the items listed under keys: in blocks.yml.
sfxbooleantrue
Sets whether sound effects are played in the TARDIS interior — this overrides user preferences if turned off.
wg_flag_setbooleantrue
Sets whether players can set the build flag (allow, deny) in their TARDIS region.
zero_roombooleanfalse
Sets whether players can grow a Zero room. If this is set to true using the /tardisconfig zero_room true command, the plugin wil attempt to create the TARDIS_Zero_Room world if it doesn’t yet exist.
power_downbooleantrue
Sets whether players can power down their TARDIS.
power_down_on_quitbooleanfalse
Sets whether a player’s TARDIS automatically powers down when the player leaves the server.
player_difficultybooleantrue
Sets whether players can use the /tardisprefs difficulty [easy | hard] command to change their personal difficulty setting. See this ticket for the reasoning behind it all.
invisibilitybooleantrue
Sets whether players can use the invisibility Chameleon preset. See Invisibility for more info.
guardiansbooleanfalse
Sets whether players can farm guardians when entering the TARDIS, and whether guardians will randomly spawn in the pool room if the door is left open.
village_travelbooleanfalse
Sets whether players can use the /tardistravel [structure|village] command to time travel to a village or other Minecraft structure.
3d_doorsbooleanfalse
Sets whether TARDIS owners can see their door when the exterior is set to the INVISIBLE preset. They must be wearing 3D Glasses and looking at the block that the door would normally be placed on.
repairbooleantrue
Sets whether players can repair a damaged TARDIS interior.
weather_setbooleanfalse
Sets whether players can use the /tardisweather command or the TARDIS Weather GUI.
force_fieldnumber8
If set to greater than 0, determines whether players can activate the TARDIS force field and sets the range of the force field effect. Set to 0 to disable.
admin_bypassbooleanfalse
Sets whether players the permission tardis.admin can bypass TARDIS travel location and plugin protection checks.
perception_filterbooleantrue
Sets whether players can use the perception filter.

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