Regeneration
Enabling the module
To use the Regeneration module, it must be enabled in the TARDIS config.
- Type
/tardisconfig regeneration [true|false]
to enable or disable the feature. - A server restart is required when changing the config value.
The Regeneration models and textures are part of the TARDIS-Resource-Pack.
Permissions
Players require the tardis.regenerate
permission in order to be able to regenerate.
Triggering a regeneration
Regenerations occur when a player dies. Instead of dying the player will assume a regeneration pose with particle effects.
- While the player is regenerating, they cannot be hurt.
- Their skin changes to the Doctor associated with the number of regenerations the player has used - i.e. if this is the player's first regeneration their skill will change to the first Doctor's skin.
- The skin will remain in effect for 90 seconds.
- If configured the player regains full health and food.
- The player may also receive positive (regeneration, slow falling) and negative (mining fatigue, slowness, weakness) potion effects.
- By default, a player has a maximum of 15 regenerations.
Elixir of Life
The Elixir of Life can be used to trigger a regeneration at any time. To do this, drink the elixir.
Getting more regenerations
If you have used up all your regenerations, you can craft and place the Untempered Schism. Walking into the Untempered Schism triggers your proto-Time Lord DNA to reset and allow another series of regenerations.
You can only reset regenerations if you have used up all of your existing ones.
The crafting recipe for the Untempered Schism is expensive, especially on hard crafting difficulty.
/trecipe untempered-schism
Ingredients | Crafting recipe | Difficulty |
---|---|---|
Totem Of Undying Netherite Ingot | netherite ingot netherite ingot netherite ingot netherite ingot totem of undying netherite ingot netherite ingot netherite ingot netherite ingot untempered schism | easy |
Totem Of Undying Echo Shard Golden Apple Heart of the Sea Netherite Block | netherite block heart of the sea netherite block echo shard totem of undying echo shard netherite block golden apple netherite block untempered schism | hard |
Commands
There is one regeneration command with a player argument and two admin arguments.
/tardisregeneration
Arguments | Description | Usage |
---|---|---|
add | Give regenerations to a player. Permission: tardis.admin | /tardisregeneration add [player] [amount] |
remove | Remove regenerations from a player. Permission: tardis.admin | /tardisregeneration remove [player] [amount] |
block | Block regenerations from occuring. Permission: tardis.regeneration | /tardisregeneration block [on|off] |
Configuration options
modules:
regeneration: false
Config | Type | Default |
---|---|---|
modules: | ||
regeneration | boolean | false |
Sets whether to enable the Regeneration module. |
regenerations: 15
restore:
health: true
food: true
artron:
consume: true
amount: 1000
effects:
positive: true
negative: true
Config | Type | Default |
---|---|---|
regenerations | number | 15 |
The number of times a player can regenerate. | ||
restore: | ||
health | boolean | true |
Whether the player regains full health. | ||
food | boolean | true |
Whether the player regains full food. | ||
artron: | ||
consume | boolean | true |
Whether regenerations use stored time lord energy. | ||
amount | number | 1000 |
How much Artron energy to consume each regeneration. | ||
effects: | ||
positive | boolean | true |
Whether to apply positive effects (regeneration, slow falling) after regeneration. | ||
negative | boolean | true |
Whether to apply negative effects (mining fatigue, slowness, weakness) after regeneration. |